The Glitterbois

#219 – Talking BtS with Steven Dawes

Today we're joined by special guest Steven Dawes! Steven is the long time admin of the "House of BtS" fan website for Beyond the Supernatural, and also the author of the "Creature Feature" book for that same game. We spend time talking about the game and the fandom. Stick around, we have more fun talks with Steven coming very soon...

Today we're joined by special guest Steven Dawes! Steven is the long time admin of the "House of BtS" fan website for Beyond the Supernatural, and also the author of the "Creature Feature" book for that same game. We spend time talking about the game and the fandom. Stick around, we have more fun talks with Steven coming very soon...

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC, Just Jacob, and Matt Buckley
  • Guests: Steven Dawes
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Episode Length (We support chapters!): 40:24

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

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Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

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This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

The Glitterbois Play Rifts 16: VODKA.EXE

In this latest episode of our campaign, Riley earns his Fairy Wings for making a young boy's dreams come true.

In this latest episode of our campaign, Riley earns his Fairy Wings for making a young boy's dreams come true.

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • GM: Kyle
  • Players: NPC, Just Jacob, Alex, Sean
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Sound Effects: Unless specified otherwise, all of our sound effects are either self-made, acquired under a Creative Commons Zero license, or sourced by attribution from Tabletop Audio
  • Episode Length (We support chapters!): 1:40:53

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/2a52a96f-9e5a-4874-b3d8-4a1e534edea9

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

#218 – Called Shots

Today's episode continues our Combat Options series with a discussion on how "called shots" work in Palladium, with a heavy focus on the two major editions of Rifts. As with previous discussions on these options, we largely talk about how to do things using the rules as written, with minimal focus on house rules.

Today's episode continues our Combat Options series with a discussion on how "called shots" work in Palladium, with a heavy focus on the two major editions of Rifts. As with previous discussions on these options, we largely talk about how to do things using the rules as written, with minimal focus on house rules.

Also, we want to give a big thanks to everyone for patience on getting the releases rolling again. NPC was dealing with a medical issue for the past few weeks that made it difficult to do any editing. That seems to have been resolved, so looks like we're back in action!

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC, Just Jacob, and Matt Buckley
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Episode Length (We support chapters!): 20:51

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/2d6b4857-e0cf-46c2-8bcf-3ec6f7391a55

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

#217 – Simultaneous Attack

We continue our deep dive into the various Rifts extended combat options today with a focused look at the oft-forgotten "Simultaneous Attack" defense option. What's your favorite story of using this one in a game?

We continue our deep dive into the various Rifts extended combat options today with a focused look at the oft-forgotten "Simultaneous Attack" defense option. What's your favorite story of using this one in a game?

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC, Just Jacob, and Matt Buckley
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Sound Effects: Unless specified otherwise, all of our sound effects are either self-made, acquired under a Creative Commons Zero license, or sourced by attribution from Tabletop Audio
  • Episode Length (We support chapters!): 19:57

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/a3d7aa33-5c72-4f2d-95e3-78fc32e556de

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

The Glitterbois Play Rifts 15: Schrodinger's Tits

In this episode, the four most responsible and upstanding members of the party do some recon while carrying deep conversations on whether the Tits are or are not truly in the air.

In this episode, the four most responsible and upstanding members of the party do some recon while carrying deep conversations on whether the Tits are or are not truly in the air.

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • GM: Kyle
  • Players: NPC, Alex, Sean
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Sound Effects: Unless specified otherwise, all of our sound effects are either self-made, acquired under a Creative Commons Zero license, or sourced by attribution from Tabletop Audio
  • Episode Length (We support chapters!): 1:32:05

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/d9048f95-fe5f-4f02-9dc6-17df36aca939

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

#216 – Body Block and Tackle

We're continuing this new exploration of combat rules options with an episode dedicated to one that - we've been told - doesn't get used nearly as often as it should these days. So let's bring it back! This one is the rather brutal and insidious "Body Block & Tackle" move, found in at least two different places in the Ultimate Edition of Rifts.

We're continuing this new exploration of combat rules options with an episode dedicated to one that - we've been told - doesn't get used nearly as often as it should these days. So let's bring it back! This one is the rather brutal and insidious "Body Block & Tackle" move, found in at least two different places in the Ultimate Edition of Rifts.

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC, Just Jacob, and Matt Buckley
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Sound Effects: Unless specified otherwise, all of our sound effects are either self-made, acquired under a Creative Commons Zero license, or sourced by attribution from Tabletop Audio
  • Episode Length (We support chapters!): 19:09

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/7ff373c7-e4f2-424b-b46a-b8a6bbb7dec8

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

#215 – Rules Talk: The Initiative Bubble Theory

We're back to another Rules Talk episode! This time, NPC presents a different take on handling the combat initiative flow in Palladium games, inspired by the "pair them off" concepts from the more recent rules books. Some of you may scoff at this, others may even already do this in their own games. We'd love to hear your thoughts, so please leave comments, or drop by Discord and let us know!

We're back to another Rules Talk episode! This time, NPC presents a different take on handling the combat initiative flow in Palladium games, inspired by the "pair them off" concepts from the more recent rules books. Some of you may scoff at this, others may even already do this in their own games. We'd love to hear your thoughts, so please leave comments, or drop by Discord and let us know!

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC and Matt Buckley
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Episode Length (We support chapters!): 27:51

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/e5b94402-a47c-462e-a0bf-7933a9cc61a0

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

The Glitterbois Play Rifts 14: He's a Slurmph!

You are probably wondering, what the heck is a Slurmph? Dustin is. He's a Slurmph. And he'll let you know, in case you forgot. It's time to meet Dustin and Edmundo, best friends forever!

EDITOR'S NOTES: A couple of additional tech notes here. Ironically, although we all touted the great qualities of the alternate FX-heavy patron-exclusive renders at the end of this episode, there didn't end up being many moments worth adding sound effects to in this one. Additionally, due to some audio issues, this episode took a lot longer to edit than normal and I really wanted to get it out the door. So this time around, there is no alternate FX version. My apologies! If it's any consolation, since we just finished recording it, I can promise you that the next episode has a lot more effects.

Also, due to the normal biological needs of the human body, Alex had stepped away from the table right before we closed out, and thus wasn't present when we were introducing ourselves. In case you were not aware, Henry is played by Alex. Thanks, Alex!

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • GM: Kyle
  • Players: NPC, Just Jacob, Alex, Sean
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Sound Effects: Unless specified otherwise, all of our sound effects are either self-made, acquired under a Creative Commons Zero license, or sourced by attribution from Tabletop Audio
  • Episode Length (We support chapters!): 1:50:44

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/6bbf6242-26fd-4124-915d-9941cd95a847

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

#214 – TMNT Redux Game Play Retrospective

In this episode, the three of us take some time to collect our thoughts on the recent "Set the Scene" episode, in which we played the new Teenage Mutant Ninja Turtles & Other Strangeness REDUX Edition (with Sean Roberson as a quest). We talk about how it worked, what we liked, and what we thought could have gone better.

In this episode, the three of us take some time to collect our thoughts on the recent "Set the Scene" episode, in which we played the new Teenage Mutant Ninja Turtles & Other Strangeness REDUX Edition (with Sean Roberson as a quest). We talk about how it worked, what we liked, and what we thought could have gone better.

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC, Just Jacob, and Matt Buckley
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Sound Effects: Unless specified otherwise, all of our sound effects are either self-made, acquired under a Creative Commons Zero license, or sourced by attribution from Tabletop Audio
  • Episode Length (We support chapters!): 35:00

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/fd1081d5-a5ba-475c-b849-8292bf8c84a1

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

#213 – Beyond the Megaverse: Breachworld

Today we are once again venturing BEYOOONNNND THE MEGAVERRRRSSSEE (echo echo echo), to take a look at the D6 Breachworld RPG, written by Palladium freelancer Jason Richards. It's a very heavily Rifts-inspired game, but with unique twists on the core premise of the game world. If you've played it, we'd love to hear your experiences on our Discord server!

Today we are once again venturing BEYOOONNNND THE MEGAVERRRRSSSEE (echo echo echo), to take a look at the D6 Breachworld RPG, written by Palladium freelancer Jason Richards. It's a very heavily Rifts-inspired game, but with unique twists on the core premise of the game world. If you've played it, we'd love to hear your experiences on our Discord server!

Drop us a line! You can follow us (sporadically) on Facebook, and we'd love to see you on our Discord Channel too. And let us know your thoughts by leaving a review on iTunes or any other podcast aggregate sites.

For even more info and options, check out our main website or our low-bandwidth alternative feed site.

Links of Note:

Credits:

  • Hosts: NPC, Just Jacob, and Matt Buckley
  • Music: Opening is "8-Bit bass & lead" by Furbyguy, Closing is "Caravana" by Phillip Gross
  • Episode Length (We support chapters!): 36:11

Glitter Boys, Rifts, the Megaverse, and all other such topics are the property of Kevin Siembieda and Palladium Books. Please buy all their stuff and help keep them in print and making more games! You can order directly at palladiumbooks.com, and their entire catalog is available digitally at Drive-Thru RPG as well.

We release all of our public episodes simultaneously on:

Want to help us pay for hosting? We have a few options:

Support The Glitterbois by contributing to their tip jar: https://tips.pinecast.com/jar/the-glitterbois

Send us your feedback online: https://pinecast.com/feedback/the-glitterbois/b4dcf495-d6e1-421b-967e-e0fd71a33afc

This podcast is powered by Pinecast. Try Pinecast for free, forever, no credit card required. If you decide to upgrade, use coupon code r-66e5ee for 40% off for 4 months, and support The Glitterbois.

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